Implement octree/frustum culling
Reported by Andor Salga | June 14th, 2010 @ 07:33 PM | in 0.85
Comments and changes to this ticket
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Andor Salga June 21st, 2010 @ 03:43 PM
- Milestone changed from 0.2 to 0.3
Because performance doesn't appear to be an issue, this ticket should be moved so we can focus on faster loading.
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Andor Salga June 28th, 2010 @ 03:35 PM
- Milestone changed from 0.3 to 0.4
- Milestone order changed from 0 to 0
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Andor Salga July 24th, 2010 @ 08:02 PM
- Milestone changed from 0.4 to 0.6
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Andor Salga September 27th, 2010 @ 02:44 AM
- Tag set to perf
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Andor Salga February 14th, 2011 @ 06:49 PM
- Milestone changed from 0.6 to 0.7
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Andor Salga April 2nd, 2011 @ 09:22 PM
- Milestone changed from 0.7 to 0.75
- Milestone order changed from 1 to 0
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Andor Salga July 13th, 2011 @ 08:35 PM
- Milestone changed from 0.75 to 0.85
- Milestone order changed from 7 to 0
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<b>XB PointStream</b> (working name)
A cross-browser JavaScript tool which will emulate Arius3D's PointStream viewer. It will be able to quickly render a large amount of point cloud data to the <canvas> tag using WebGL.<br />
Current release <a href="http://scotland.proximity.on.ca/asalga/releases/0.8/xbps-min-0.8.zip">XBPS 0.8</a>
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Referenced by
- 10 Research hidden surface removal and create proof of concept demo same as #12, setting to duplicate.