onRender callback must be set after getShaderStr
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Andor Salga
- Milestone changed from 0.75 to 0.8
- Milestone order changed from 24 to 0
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Andor Salga
- State changed from assigned to staged
- Milestone order changed from 18 to 0
The problem was the script was trying to set uniform variables which didn't exist in the built-in shader. The assertions in the library were checking against -1, but the spec now uses null for getUniformLocation.
Branch: https://github.com/asalga/XB-PointStream/tree/bug162
Test: tests/user_shader -
Andor Salga
- State changed from staged to checked-in
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