Replace references from WebGLUnsignedByteArray to Uint8Array
Reported by Andor Salga | August 21st, 2010 @ 02:13 AM | in 0.5 (closed)
How did we manage to release it with WebGLUnsignedByteArray?
:(
This fails on Chrome and Chromium.
Comments and changes to this ticket
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Andor Salga August 21st, 2010 @ 02:25 AM
Updated typed array wrapper, cleaned code in getPNG().
Branch: http://github.com/asalga/XB-PointStream/tree/bug57
Test: acorn, screenshots should work on all browsers.I'll review this on the iMac running Webkit Monday, then I'll put it up for review-requested if it passes.
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Andor Salga August 23rd, 2010 @ 02:49 PM
Added a small update.
I tested on Chrome/Chromium, Minefield and Webkit all work. -
Andor Salga August 26th, 2010 @ 05:32 PM
- State changed from assigned to review-requested
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aSydiK August 27th, 2010 @ 04:28 PM
- State changed from review-requested to review-looks-good
Tested on chromium and minefield on linux
code looks goodr+
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Andor Salga October 12th, 2010 @ 02:43 PM
- State changed from review-looks-good to staged
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Andor Salga October 12th, 2010 @ 02:44 PM
- State changed from staged to checked-in
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Andor Salga October 12th, 2010 @ 02:45 PM
- Title changed from Replace references to WebGLUnsignedByteArray to Replace references from WebGLUnsignedByteArray to Uint8Array
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<b>XB PointStream</b> (working name)
A cross-browser JavaScript tool which will emulate Arius3D's PointStream viewer. It will be able to quickly render a large amount of point cloud data to the <canvas> tag using WebGL.<br />
Current release <a href="http://scotland.proximity.on.ca/asalga/releases/0.8/xbps-min-0.8.zip">XBPS 0.8</a>