Research Octree Frustum Culling
Reported by Andor Salga | May 26th, 2010 @ 01:36 AM | in 0.1
If we structure our data into an octree, we can perform frustum
culling on the octants,
reducing the strain on the GPU.
Comments and changes to this ticket
-
Andor Salga June 14th, 2010 @ 05:00 PM
I have a pretty good handle of this data structure. I will include an explanation in my blog post
and post the URL here when I put it up. -
Andor Salga June 14th, 2010 @ 07:31 PM
- State changed from assigned to resolved
-
Andor Salga September 27th, 2010 @ 02:47 AM
- Tag set to perf
- Milestone order changed from 0 to 0
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